Rare Items
List of Rare Armors
List of Rare Axes
 | Blood Axe | 25000 | 3D6+2 (5~20) | 3D6+2 (5~20) | Reduce Health Recovery and Maximum Health of wielder by 20%. Has High Hitting Probability. |  | Golden Axe (LLF) | 32000 | 2D8+0 (2~16) | 2D8+0 (2~16) | There is no Level Limit to equip this item. |  | Kloness Axe | 8000 | 3D9+1 (4~28) | 3D10+1 (4~31) | Deals +5 Damage. Deals +1 Damage for every 100 Positive Reputation Points above 500.
Deals +1 Damage for every 10 Negative Reputation Points of the target with a maximum of +10 Damage. |  | Xelima Axe | 31000 | 3D8+1 (4~25) | 3D9+1 (4~28) | Special ability reduces the target's current Health by 50% each hit. When the Dice Damage is higher then 50% of the target's HP you hit the Dice D |
List of Rare Bows
List of Rare Fencing Weapons
 | Blood Rapier | 25000 | 2D5+2 (4~12) | 2D5+2 (4~12) | Reduce Health Recovery and Maximum Health of wielder by 20%. Has High Hitting Probability. |  | Kloness Esterk | 6000 | 2D6+2 (4~14) | 2D7+2 (4~16) | Deals +5 Damage. Deals +1 Damage for every 100 Positive Reputation Points above 500.
Deals +1 Damage for every 10 Negative Reputation Points of the target with a maximum of +10 Damage. |  | Xelima Rapier | 25000 | 2D6+1 (3~13) | 2D6+1 (3~13) | Special ability reduces the target's current Health by 50% each hit. When the Dice Damage is higher then 50% of the target's HP you hit the Dice D |
List of Rare Hammers
 | Giant Battle Hammer | 15000 | 3D9+3 (6~30) | 3D10+3 (6~33) | Has high Stripping Probability, reduces more Endurance per hit than Battle Hammer. |
List of Rare Long Sword
 | Blood Sword | 31000 | 4D7+1 (5~29) | 4D7+1 (5~29) | Reduce Health Recovery and Maximum Health of wielder by 20%. Has High Hitting Probability. |  | Dark Executor | 14000 | 2D12+3 (5~27) | 2D13+3 (5~29) | Deals +4 Damage during the night. |  | Demon Slayer | 25000 | 4D7+2 (6~30) | 4D8+2 (6~34) | N/A |  | Excalibur | 31000 | 2D10+4 (6~24) | 2D12+4 (6~28) | The only one-handed Long Sword. |  | Flameberge +3 (LLF) | 21000 | 2D11+3 (5~25) | 2D12+3 (5~27) | There is no Level Limit to equip this item. |  | Kloness Blade | 12000 | 2D12+2 (4~26) | 2D13+2 (4~28) | Deals +5 Damage. Deals +1 Damage for every 100 Positive Reputation Points above 500.
Deals +1 Damage for every 10 Negative Reputation Points of the target with a maximum of +10 Damage. |  | Lightning Blade | 14000 | 2D12+3 (5~27) | 2D13+3 (5~29) | Deals +4 Damage during the day. |  | Storm Bringer | 12000 | 3D10+0 (3~30) | 3D11+0 (3~33) | Requires 65 Intelligence to wield. Has a very long attack range which produces a storm. |  | Sword of Ice Elemental | 31000 | 2D11+2 (4~24) | 2D12+2 (4~26) | Special ability freezes the target and reduces target's movement speed by 50% regardless of Protection From Magic, Absolute Magic Protection or Necklace of Ice Elemental. |  | Sword of Medusa | 31000 | 2D11+2 (4~24) | 2D12+2 (4~26) | This sword is only available for GameMasters.
Special ability paralyzes target player regardless of Protection From Magic, Absolute Magic Protection or Necklace of Medusa |  | The Devastator | 18000 | 4D8+1 (5~33) | 4D9+1 (5~37) | N/A |  | Xelima Blade | 31000 | 2D11+2 (4~24) | 2D12+2 (4~26) | Special ability reduces the target's current Health by 50% each hit. When the Dice Damage is higher then 50% of the target's HP you hit the Dice Damage |
Rare Manuals are used to learn Rare Spells.
List of Rare Manuals
 | Bloody Shock Wave Manual | 100 | Using this item will learn you Bloody Shock Wave if you have the Required Intelligence to learn this spell. |  | Cancellation Manual | 100 | Using this item will learn you Cancellation if you have the Required Intelligence to learn this spell. |  | Earth Shock Wave Manual | 100 | Using this item will learn you Earth Shock Wave if you have the Required Intelligence to learn this spell. |  | Hell Fire Manual | 100 | Using this item will learn you Hell Fire if you have the Required Intelligence to learn this spell. |  | Ice Storm Manual | 100 | Using this item will learn you Ice Storm if you have the Required Intelligence to learn this spell. |  | Inhibition Magic Casting Manual | 100 | Using this item will learn you Inhibition Magic Casting if you have the Required Intelligence to learn this spell. |  | Mass Fire Strike Manual | 100 | Using this item will learn you Mass Fire Strike if you have the Required Intelligence to learn this spell. |  | Scan Manual | 100 | Using this item will learn you Scan if you have the Required Intelligence to learn this spell. This manual requires 50 Majestic Points to buy. |  | Sleep Manual | 100 | Using this item will learn you Sleep if you have the Required Intelligence to learn this spell. |
List of Rare Necklaces
List of Rare Rings
List of Rare Shields
 | Merien Shield | 45000 | 50 | Special ability Absorbs all incomming Magical and Physical Damage. |
List of Rare Wands
 | Berserkers Wand (MS10) | 12000 | 1D6+0 (1~6) | 1D6+0 (1~6) | Deals +1 Physical Damage. Deals 30% more Magical Damage. |  | Berserkers Wand (MS20) | 12000 | 1D6+0 (1~6) | 1D6+0 (1~6) | Deals +1 Physical Damage. Deals 30% more Magical Damage. |  | Kloness Wand (MS10) | 14000 | 1D6+0 (1~6) | 1D6+0 (1~6) | Deals +5 Damage. Deals +1 Damage for every 100 Positive Reputation Points above 500.
Deals +1 Damage for every 10 Negative Reputation Points of the target with a maximum of +10 Damage. |  | Kloness Wand (MS20) | 14000 | 1D6+0 (1~6) | 1D6+0 (1~6) | Deals +5 Damage. Deals +1 Damage for every 100 Positive Reputation Points above 500.
Deals +1 Damage for every 10 Negative Reputation Points of the target with a maximum of +10 Damage. |  | Magic Wand (M.Shield) | 8200 | 2D4+0 (2~8) | 2D4+0 (2~8) | Adds 30% Physical Absorbtion. | .gif) | Magic Wand (MS30-LLF) | 10000 | 2D4+0 (2~8) | 2D4+0 (2~8) | Spells cost 30% less Mana to cast. There is no Level Limit to equip this item. |  | Resurrection Wand (MS10) | 10000 | 1D6+0 (1~6) | 1D6+0 (1~6) | Requires 100 Intelligence and 100 Magic to equip. Special Ability to Resurrect a player of your own town. Resurrected target has half Health, full Mana, full Stamina and no Hunger. |  | Resurrection Wand (MS20) | 10000 | 1D6+0 (1~6) | 1D6+0 (1~6) | Requires 100 Intelligence and 100 Magic to equip. Special Ability to Resurrect a player of your own town. Resurrected target has half Health, full Mana, full Stamina and no Hunger. |
List of Stones
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